Oddities and Mutations

Rare traits like prism and albinism

Overview

Oddities and Mutations directly play with different aspects of a vulpeco’s being. This can include changing colorations of markings to be unnatural, giving unique sheens like iridescence, or even affecting skin to give bioluminescence.

The following Oddities are divided into categories based on their effect.

Mutations are a bit more complex, and have their own dedicated section.

ʚïɞ Oddities and Mutations are hard to obtain but can create impressive appearances. Players may submit ideas for new Oddities and Mutations over time. ʚïɞ

Oddities

Causes changes in colors or textures

Overlays

Prism

Prism example

Causes a rainbow gradient effect to the applied trait.

May only be used on the base coat if it is of rare or higher classification.

Iridescence

Iridescence example

Causes an iridescent sheen to appear on the fur

May be present on select areas or across the full body

Bioluminescence

Bioluminescence example

Affects one marking to allow for a glowing effect

Intensify

Intensify example

Causes a specific marking trait to become a bright, unnatural color.

Affects an entire, single trait. Should not be more than one color or a VERY subtle gradient between two similar hues.

Abnormalities

Albinism or Melanism

Albinism or Melanism example

Causes total lack of pigmentation, resulting in white fur, pale wingpanels, red to blue eyes, and pale skin.

Albinism or Melanism example

Causes total pigmentation resulting in a near total black coat and darkens wingpanels dramatically.

!!Partial melanism is not considered an abnormality!!

Mutations

Mutations cause intense changes in the structure

At this time no Mutations have been found…